Vector shapes must have at least one of these properties:
- fills (1): can be multiple, layered on top of each other
- borders (2): can be multiple, layered on top of each other
- effects (3): can be multiple, layered on top of each other
Paths have two or more Anchor points (4,5,6,7), which construct the vector shape. Anchor points (sometimes referred to as nodes) can be straight (6: not selected, 7: selected ) or curved (4: selected, 5: not selected). Curved points have direction (or Bezier) handles (8) that let allow to manipulate a path.
The part of the path between two points is called a segment (10). Some shapes can have several contours (9). Shapes with several contours are called compound paths.
Vector paths can be open (11) or closed (12).
All of these sub-elements can be edited with Subselect tool
Every vector contour has a path direction or anchor order, which follows the order that points were originally created. Path direction affects many operations performed on vector paths, such as Boolean operations, Expand/Shrink, Attach text to path or Arrowheads.
You can reverse path point by clicking.